1. 毕业设计(论文)的内容和要求
1.课题简介:扑克是人工智能研究的一个有趣的领域,这是一个不完全信息以及与机会相关的结果的游戏,玩家要处理概率、风险评估和可能的欺骗,就像现实生活中的决策一样。
所以与扑克相关的智能游戏第一步就是辨识扑克牌。
本课题目标要求编写一个程序,能正确辨认识别一张任给的扑克牌图像,即在标准的52张牌中找到这张牌。
2. 参考文献
[1] Wen-Yuan Chen,Chin-Ho Chung, Robust poker image recognition scheme in playing card machine using Hotelling transform,DCT and run-length techniques. Digital Signal Processing, 2010,20:769779.[2] Martins P., Reis L.P., Tefilo L. (2011) Poker Vision: Playing Cards and Chips Identification Based on Image Processing. In: Vitri J., Sanches J.M., Hernndez M. (eds) Pattern Recognition and Image Analysis. IbPRIA 2011. Lecture Notes in Computer Science, vol 6669. Springer, Berlin, Heidelberg.[3] Chunhui (Brenda) Zheng, Dr Richard Green, Playing Card Recognition Using Rotational Invariant Template Matching. Proceedings of Image and Vision Computing, New Zealand, 2007:276281.[4] D. Ballard, Generalizing the Hough transform to detect arbitrary shapes. Pattern Recognition, 1981,13(2):111122.
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